WipEout 2048 is also one of the Vita titles that supports cross-platform play with the PS3. It's near impossible to fathom why Studio Liverpool would think a party system wasn't necessary. Before playing a race players can compare scores with their friends, see their place on the leaderboards, share data regarding their in-game accomplishments, etc. The problem is made even worse considering the amount of connectivity that's actually present in the game. The game says it will attempt to match players up with their friends, but it seems odd to just leave it up to chance. The no party option is probably the worst offense, considering WipEout 2048 is one of the flagship launch titles for a device that focuses on connectivity. It doesn't happen too frequently but when it does it can be really frustrating. It's easy to get disconnected from a game. However, at the time of the review, there were two problems - 1) no parties and 2) disconnect errors. Players can take part in either regular races or battle events - just as in the main campaign. The multiplayer itself is fun, and once again feels like a WipEout title.
![wipeout 2048 cover wipeout 2048 cover](https://user-images.githubusercontent.com/20743229/44361375-f4584580-a4bd-11e8-8ea4-bfa1d3152623.png)
The requirements for a pass generally start off as something simple - such as "finish the event." But even if players cannot pass events they need not worry about never progressing - since, after three attempts at an event, the game will automatically unlock the next one. The multiplayer starts off with only one available event and once players succeed in the event, they will unlock the next, and so on. Once again players just tap the event they want and are instantly put into a lobby. The multiplayer menu for WipEout 2048 is largely the same as the title's singleplayer. It becomes much easier to overtake the competition when using a craft that has a variable top speed. These crafts can come in really handy, not only during single player but during WipEout 2048's multiplayer as well. The first one players are likely to unlock is the Prototype Feisar Racer, which allows for the craft's top speed to increase each time it goes over a speed pad.
![wipeout 2048 cover wipeout 2048 cover](https://i1.wp.com/www.generacionpixel.com/wp-content/uploads/2012/03/Wipeout-2048-analisis-imagenes-13.jpg)
These are special variants of the game's anti-gravity crafts that can only be unlocked through winning secret events. If there's one interesting thing WipEout 2048 adds - it's prototype race crafts. The gameplay is still solid and the modes are still fun - but there's little variation to be found. Speed laps return as well but aside from that there isn't really anything new. Race is still racing, Battle is still battling, and Zones is still doing as many laps around an increasingly fast-moving track as possible before losing all of your health.
#Wipeout 2048 cover ps3#
The three main game modes, Race, Battle and Zones all return and are largely unchanged from the main PS3 game. Yes, there are new tracks and a brand new UI but few substantial changes have been made. Unfortunately, WipEout 2048 does suffer from one glaring issue - it's basically just a handheld version of WipEout HD.
![wipeout 2048 cover wipeout 2048 cover](https://asset.vg247.com/20120228wipeout2048.jpg)
However, the game still plays nicely on the Vita, and it's easy to race for long periods of time without hand cramps. Players can opt to switch the controls to a more traditional button layout if they so prefer, though sadly the options for custom controls are absent. In the PS3 game 'X' was used to accelerate, yet in 2048 it's the right shoulder button. Surprisingly, the game's default controls are very different from WipEout HD. When restarting a race the load times are significantly decreased - so don't worry about messing up and then having to stare at another loading screen. Thankfully, once the race has loaded it runs smooth as butter.
#Wipeout 2048 cover Patch#
A patch was released shortly after launch to decrease the wait times, but unfortunately they do still exist.
![wipeout 2048 cover wipeout 2048 cover](https://image.api.playstation.com/cdn/UP9000/PCSA00015_00/BkNbbBfMICkfugSwGCoWmEdEdSIydGUx.png)
While selecting a race is very easy and intuitive, WipEout 2048 does suffer from some lengthy load times. Players can zoom in and out of the race selection screen by "pinching" the Vita's touch screen - much like a browser on any smartphone. There are very few menus to navigate and races are always just a touch or two away. Races appear against a backdrop of white hexagons and players use the touch screen to select the one they want to partake in. Unfortunately, while the game is fun, it does have one major problem: a lack of innovation.įrom the moment players boot up the game they'll notice that WipEout 2048's UI has been tailored to suit the mobile platform. The futuristic racer has always been synonymous with the PlayStation brand, and now Studio Liverpool hopes to continue the trend with WipEout 2048. Game Rant's Anthony Mole reviews WipEout 2048Īccompanying the launch of the PS Vita are some of Sony's most beloved IP's - one of the most prominent being the WipEout franchise.